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Hasbro launches Sixth Wall AI studio for character licensing | AI Best Practices — McFadyen Digital | AI Best Practices for Commerce
  1. News
  2. › General AI in Commerce
  3. › Jun 10, 2026
General AI in CommerceWednesday, June 10, 2026
  • Manufacturing › Other Miscellaneous Manufacturing › Doll, Toy, and Game Manufacturing
LLMElevenLabsHasbroSixth Wall · hasbro

Hasbro launches Sixth Wall AI studio for character licensing

Hasbro unveiled Sixth Wall, an AI studio introducing behavioral licensing that lets third parties authentically recreate characters like Optimus Prime and Mr. Potato Head in new digital experiences. The move lets commerce brands and platforms deploy branded AI characters while Hasbro maintains control over personality, voice, and safety guardrails.

AI-generated. Summaries are AI-generated from cited sources. Click through for the original report.

Hasbro launched Sixth Wall, a new AI studio designed to control its intellectual property and enable third-party use of its characters in new environments (Retail Dive - Technology). The studio introduces behavioral licensing, a new category of IP licensing focused on how characters think, speak, and interact in dynamic experiences (Retail Dive - Technology). Optimus Prime, Mr. Potato Head, and the cast of Clue are among the first characters available for third-party licensing (Retail Dive - Technology).

The AI licensing technology is built on voice actor performances and preserves a character's personality, canon, voice, and safety guardrails across interactive experiences (Retail Dive - Technology). Hasbro also partnered with AI audio company ElevenLabs to bring select characters to its marketplace (Retail Dive - Technology). For commerce practitioners, this unlocks new surfaces for branded customer experiences—from store greetings to call-waiting interactions—while protecting brand authenticity against unauthorized AI versions of characters.

Sources:1 report
  • Retail Dive - Technology
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ShareLast updated: June 10, 2026